SEUM: Speedrunners from Hell Review

SEUM: Speedrunners from Hell Review

  • over 1 year ago by Jason Magee


  • Easy to jump in and out of
  • Not many games like it - unique


  • Pretty much same backdrop throughout

SEUM: Speedrunners from Hell is a heavy metal themed first person platformer game created by Pine Studio.

Unlike other non-combat first person puzzle games such as The Talos Principle and The Witness SEUM is more platform and speed oriented. Instead of placing things in the right holes or lining things up, you have to get from A to B as fast as possible without falling to your death. I liken the experience to playing an old breed of user created Half-Life 1 jump maps which had a similar play-style.

SEUM gently teaches you how to play. The first level basically amounts to running from A to B and a few levels later has you jumping platforms. Not much longer after that teleportation and flying are introduced. I liked that each level was different enough from the last to keep it interesting. Levels are pretty easy to figure out to begin but later on become increasingly difficult to solve.

Upon reaching the end of a level you’re given a rating. The minimum rating will mark the level as complete and unlock new levels. Really though you’re after the top rating and a place at the top of the the online leaderboards.

The heavy metal theme adds some flavour to the game and reminded me much of Brutal Legend. This is introduced with comic strips in which a demon steals your character’s beer and you retaliate by chopping his arm off and chasing him into hell to get your beers back.

Between the 100 levels and the collectables SEUM has a bit of replayability and quite a lot of content to navigate. There’s also a level editor so plenty of user made content available. At the time of writing, SEUM is only £10.99 so you’re getting a lot of re-playability for that.

SEUM’s responsiveness and load times are excellent - it makes the game really easy to jump in and out of. Given the amount of times you’ll be retrying levels, this is critical to this type of game’s success.

Each level has the same background graphics and only the platforms really change, so while the graphics are fine, there’s not really any variety. Audio is great, particularly the original soundtrack.

I didn’t experience any bugs or problems.

I recommend SEUM: Speedrunners from Hell, it’s a great first person platformer experience that’s easy to jump in and out of.